Sunday, 7 December 2008

Yozakura Quartet - Episode 10

As episode nine left us with a cliff hanger, so the tenth instalment of Yozakura Quartet pushes us heartily off said cliff, with the revelation that the town elders have ordered the destruction of Nana-Gou, and with it the town itself. Needless to say this comes as quite a shock to all and sundry, and even Hime finds herself unable to stand firm in the face of such a proclamation.

Indeed, much of this episode concentrates on Hime, from learning a little bit about why she wears that scarf all the time (my assumption that she was a fan of Tom Baker-era Doctor Who appears to have been unfounded) to, more importantly, seeing her frustrations at being unable to protect the town or handle things alone without the help of her friends. Of course, half of the point of this series is to reaffirm the importance of friendship and teamwork, a lesson which Hime is well and truly reminded of by the close of this episode.


This lesson comes courtesy of what much be one of the most half-hearted monster designs ever witnessed in the history of anime. Is it a Loch Ness monster? Is it some evil, wayward Playdoh? Is it just a pointless blob? Who knows, but while the battles against these non-descript evil lumps is going on, Enjin has taken control of the Nano-Gou from the outside, spelling even more imminent danger for the inhabitants of the town.

While the emotional core of this episode was pretty strong, and pretty well represented in Hime's upset and frustrations, those crappy monsters really did ruin this particular instalment for me - It just felt "wrong" in so many ways that it destroyed much of the suspension of disbelief that I've managed throughout this series, and this weak monster design was only further highlighted by the fact that we seemed to be missing something far more important given that Nano-Gou was being taken over completely off-screen. Yozakura Quartet has actually done reasonably well with its action sequences prior to now, but while the important messages of the series weren't lost on account of the poor effort here, they were diluted, which made for a below-par episode at a time when this show should be at its strongest from a story-telling perspective with only a couple of instalments left to go (and a lot still to fit in seemingly).

4 comments:

lkk said...

You're not the first person to complain about the blob youkai in the episode. But I think everyone is missing the point about the blob. In episode 2 during a flashback, we see Akina's grandfather tune a small blob youkai to show Akina about tuning. I think that this is the same blob youkai from episode 2 who has returned from the youkai dimension bigger and more destructive. Just as Enjin has also done. The blob is yet another sample of the returning youkai who threaten the city if the youkai world and the human world become connected like Enjin wants.

Hanners said...

That may well be right (and it certainly makes sense), but a blob is still a blob, and it still lacked imagination. ;)

Jarmel said...

I'm pretty amazed you like this show. I consider this one of the worst in this season by far. I was originally looking forward to this but has failed in essentially every aspect and this last episode has hit near rock bottom. A white blob makes even the Ga-Rei dinosaur look like a bloody masterpiece.

Kabitzin said...

It looks exactly the same in the manga, so it's hard to get mad. Besides, they weren't meant to be anything but a distraction. It's not Enjin's fault that Hime can't even defeat fodder youkai.